Madmen & Monsters

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As a Senior Gameplay Programmer at SuperWOW! Games, my main responsibilities revolved around player character related gameplay systems and mechanics:

  • Movement and interaction
  • Gadgets and weapons
  • Inventory
  • Camera control systems

I also contributed to areas like enemy AI and implemented custom editor tools for level design, traversal and camera effects and transitions.

I worked closely with designers, artists and animators to implement character animations and visual effects.

Beyond gameplay, I contributed to backend systems for game data persistence and synchronization and implemented CI/CD pipelines for automated testing.

Description

  • SuperWoW! Games

  • February 2022 - May 2023

A mobile game that combines twin-stick heist/stealth gameplay with a merge game.

Engine: Unity

Platform: Android/iOS